Speed flying – video series 3

If you ask me what speed flying is there is one video that I am sure to show you…


Motion Graphic Design – Chapter 13/book finale

Gone are the days of carrying this book around!
I finished the book this morning, I figured I had a few chapters left but it turned out to only be one! I was very pleased to discover this to say the least. The last chapter was not of too much substance as it focused mostly on methods of making scenes flow nicely. I take great interest in a lot of this and had taken note of about everything presented previously. Most editing I have done in the past has been greatly dependent on pace and “rhythmic editing” due to the fact I have mostly tackled sports videos consisting of little more of music and cool action shots. This has encouraged me to try and expand my abilities and pay attention to the exact things this chapter touched on. On that note I will end this post and this book In a playful manner with video relevant to my final chapter in this book. Here’s to my first video in my new blog!

Motion Graphic Design – Chapter 10,11,12

I like chapter ten a lot, I’m being sure to read slow and take plenty of time to think things through. The subject of this chapter is conceptualization, and it starts off with some grounding thoughts.

  • You need to start with an objective
  • You need to develop an understanding of the subject
  • One needs to understand/expect the restrictions on creativity

All subjects bringing light to the fact that you cant get lost in a right-brained wonderland; a concept I as well as any other student in my class would love to spit in the face of. It is a good point, if your working for a client or in general have any true investment in what your concept is getting accost there will be give and take with design and content. After examining this fact the book encouraged me to look at realizing what in life was conducive to my creativeness and how I should tackle bringing my ideas to life. I like what the book had to say and found that I had already given more thought than I had anticipated to the subject.

Now for the first bit of chapter 11, I was seriously planning on typing the following…

Chapter 11, persistence of vision exists and many forms of animation used it to evolve to today motion art, nothing new really…

But right before I hit the end of the chapter I saw an unexpected flash stage under the subject Interpolation Animation. Now I cant say that I learned anything hugely new but it was fun to dive a little deeper into the ability’s of flash, I am reading ahead and its cool to foresee things I will be playing with.

Now for chapter 12 I can truly say I didn’t take away much, It really was like a revisit of my Photoshop class. The one thing this chapter really did do is get me way excited for some video work next quarter! 


Motion Graphic Design – Chapter 7,8,9

I was hooked into chapter 7 right away with its talk of a lines ability to direct a viewer and what it could represent followed by its introduction of modern art that was accompanied by “suprematist composition” in reference 7.2. I have always loved stuff like this and am recently realizing a even greater admiration. After this I was intrigued to have the book present 3D images and learn that value is the key factor in these images, where as color set the mood. This chapter went on to talk about developing a graphic style, using an array of  things such as texture, saturation, angle, and value. I’m excited for the day that we start using things like lighting in flash; textual images that were given depth specifically seem cool.

It feels like chapter 8 demands quite a reflection, it was a thick chapter. I plan to tackle its reflection swiftly and simply in order to produce what i feel will be a better input on the subject for myself at a later date as well as now. The subject of this chapter was pictorial composition, what I interpreted this as is a variation of things that go into a image to produce ideas and themes that work together in order to accomplish a goal. This was a lot like a bigger application of the ideas of chapter 7 to develop and get across ideas, chapter 8 was just simply focusing on a “bigger picture”.

Sequential Composition, hey! We were talking about this yesterday! It is the idea that every idea and object has a beginning, middle, and end. This creates a understanding of whats happening and a fluidity in media. Focusing on certain subjects and time periods keeps everything in line. It is interesting that stepping away from continuity is also visited as a way to accomplish this same goal; it reminds me of a statement I read in my sociology book, “Dis-function is functional”.

I liked all of these chapters, they gave great attention to making fluid forms of media.

Motion Graphic Design – Chapter 4,5,6

It was fun reading the first chapter! Interactive media is what its all about for me right now. It was cool to see lots of different variations and get different input on it all. I especially liked that the book touched on transitions in interactive media; specifically regarding smartphones. It was very interesting and exciting. It was great to see it touching on some really dynamic websites and see how they were manageable through well thought out layouts and themes. 

Chapter 5, oh chapter 5. The chapter flung into the book when the publisher wanted more substance, the fill to meet an arbitrary book length, the words I’m typing because something…anything more than nothing had to address “motion graphics in public spaces”. I honestly thought nothing of this chapter, I learned nothing, I was unimpressed. Maybe I don’t feel invested personally in the subject but this whole chapter seemed to be a ranting waste of time. Sure there are wider applications of what we are doing here but every one knows that and there was just nothing to this bit.

the last chapter of my reading thankfully was a bit that needed to be in the book. It covered motion literacy; it gave attention to all of the dynamic happenings in even the simplest forms of multimedia. It revealed that there are countless dimensions with in any media, such as timing, accelerations, and even secondary action (reactive movements that correlate with others) of not only the object in focus but also the camera. There was so much presented that I had yet to really stop and look at before, I;m happy with the abundance of information given by this chapter.

Motion Graphic Design – Chapters 1,2,3

Gosh Darn Great

There are three things in particular that struck me reading the first chapter. The most profound being the writing style; choppy and wandering. With such a description you may think I’m trash talking the book, but on the contrary that couldn’t be farther from the truth. This style of writing beautifully enables the author envelop me in the latter two subjects that “struck me”; the emergence of motion art in many dynamic ways, shapes, and forms as well as the degree to which this subject makes my mind run wild. Its hard not to set down the book and wander off to create my own motion art, just as I had in my mind throughout the whole reading.

The second chapter… sadly referenced the title sequence of The Number 23 in figure 2.4, just one step past of a punny and “too good to pass up” lay out.  The author seems to have directed the energy needed to hide a  comical reference toward something more substantial; two amazing statements that together embody the whole concept this chapter covers. These statements come from his reflection on the title sequence into Vertigo, a movie I had personally watched and notably loved for its intro(simply seeing the title Vertigo flung me into daydreaming of its title sequence). The author states that Bass had effectively made a mini-film with in the film, and that furthermore it set the tone and mood for the film.

Chapter three was an anticlimactic chapter to end on for the night. I feel like it did no more than slap some more elaborate names on concepts I have already taken note of.  The most interesting take away from this bit was the fact that news promotions are used to meet FCC regulations and advertise.  But other than that I have simply been exposed to today’s media enough to have taken note of commercials and a deep investment in use of images. Lucky it looks like the next chapter will compensate more than fully by covering interactive media!